Despotism 3k
INFORMATIONS & SYNOPSIS
In other words, this is a resource management sim with rogue-lite elements, dramatic plot, and an abundance of pop culture references. Also, jokes. Slaughter has never been so fun!
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SUCCÈS DU JEU
Le jeu comprendYou have lost on the last day!
You have finished the first campaign with the "Hardcore" chip.
You have finished the campaign.
You have finished the second campaign.
You've had humans splattered over all possible facilities simultaneously.
You have played the game 100 times.
You have survived for 20 days.
You have reached day 6 while never having less than 50% power!
You killed 10,000 puny humans throughout the game.
You have got to Day 14 without losing a single puny human to starvation.
You have produced 36,000 power.
You have survived for 14 days.
You have got to Day 10 without buying new arms.
You've had more than half your puny humans starve at once.
You have tried every dialogue option (except those introduced in the second campaign)!
You have controled all types of mechanical arms simultaneously.
You have encountered all modifiers!
You have lost the game without killing a single puny human.
You have lost the game during a revolt!
You have bred 30 humans before Day 2 ends.
You have saved a puny human a second before they perish from exhaustion.
You have dissolved 20 people in the Bioreactor simultaneously.
You didn't use a facility for two days straight.
You have killed 1000 puny humans throughout the game.
You have got to Day 6 without improving the Power Generator.
You have bred fat conjoined zombies.
You have lost the game with one human left!
You have finished the campaign while always choosing the first answer in dialogues.
You have produced 3000 power.
You have survived for 6 days.
ASTUCES
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GROUPE & COMMUNAUTÉ
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